π Global Reach: Currency-Agnostic by Design
Vault keys work worldwide. The rank system doesn't care what currency fans pay in.
135+
Currencies via Stripe
45+
Artist payout countries
1 key = 1 key
Regardless of currency paid
8
Display currencies in demo
- πKeys are the unit of account β An artist in Tokyo and an artist in Nashville both need 2,501 keys for Seneschal. The currency their fans paid in is irrelevant to rank progression.
- π³Stripe handles everything β Multi-currency checkout, FX conversion, VAT/GST compliance, and local-currency artist payouts. We don't build what's already solved.
- πDisplay currency toggle β Fans see prices in their local currency (β¬, Β£, Β₯, A$, R$, β©). Already live in the demo β try it on any page (bottom-left corner).
- ποΈPhase 2: Regional pricing β Let artists set region-specific prices (like App Store tiers). $9.99 US / β¬9.99 EU / Β£8.99 UK. Plus optional stablecoin rails (USDC) for crypto-native fans.
Why this matters: Music is the most globally traded digital good. A platform that only works in USD leaves 60% of the market on the table. KRONYQL's key-count model means the entire gamification layer β ranks, leaderboards, achievements, governance β works internationally with zero additional engineering.
π Try Currency Toggle on Marketplace